nah, Steam's just inconsistent. There's a chance they'd be find but there's a chance they wouldn't be. No point in taking that chance (but I think there should just be a separate build for Steam that swaps sprites/names out and keep the OG build going).
coolgamez
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cool, I think this makes a lot of sense. It's easy to run into dead-ends during the creative process and I've done it many times myself. Starting over is annoying but I trust it's for the best. People will be upset now but they'll come right back as soon as they see the next project is bigger and better. Hoping for your team's best!
regarding the insane ratio of piracy, I don't suppose you have data on where exactly the game's pirated from, do you? Knowing the adult games space like I do, I highly, highly doubt that people are searching for your game specifically with the intent to circumvent the financial support. It's just people browsing sites dedicated to mass-posting adult content and your latest updates are being thrown in with the rest of the hodge podge. That 93% is a testament to how many people are consuming adult media in that free, grab bag fashion rather than how many people are avoiding paying for Goodby Eternity specifically. Idk if that exactly lifts your spirits, but if it's any consolation, I found this game via one of those sites and I've just been waiting for the full release before buying (but I'll pick it up today in light of this post).
too many fnaf fan games all try to emulate the survival elements from the original fnaf games and I'm really fatigued by it. How many times do I have to sit still and look at cameras for 10 minutes? My favorite thing about Frida's is that it's a simple renpy game (well, maybe not that simple since the relationship points system is actually pretty difficult to figure out). I still look forward to the new game since it sounds unique, but please finish Frida's in a way that retains the simplicity of it if you can.